Tatsunoko vs. Capcom: Ultimate All-Stars
A game where a famous Japanese game companies iconic set of characters vs a famous Japanese animation companies iconic character face off. Think of Marvel vs Capcom but replace Marvel with Tatsunoko. This game brings some old favorite characters of japan's most loved shows such as Ken the Eagle and Casshern together in a world to fight of Capcom's most loved fighting game character Ryu and other characters such as Frank West and Megaman. The game is a fighting game so there is a certain amount of depth to the naked eye.
Lets talk about Graphics first. The game is on the Wii so there is some sort of a let down, but it does work well with it. Once you have gotten used to the some-what blocky faced characters (Mostly Ryu and Frank) You will grow to love the way the game looks. Characters like Yatterman, Morrighan and Megaman fail to fall from this fault. The game's background tends to show some sort of life in it depending the stage, but all of them are far from boring looking. The effects from attacks are also flashy and as expected from Nittsuma's work (Creator of all the Capcom vs games, minus Capcom vs SNK and Namco X Capcom) The Animated intro does also help the games simple but flashy visions.
Playing this game you can assume its a fighting game. Think of Street Fighter but in a more loose combo friendly onslaught of button smashes to free your self from those hell enduring infinites and sending out your partner for help. There are 4 buttons, Light, Medium, Heavy and Partner. This way the controls are simple and complex at the same time. Look at the buttons and match them with the titles and that's what kind of attacks you shall use. Your partner button will allow you to bring out your second character. If you press it once your character will come on screen and do one attack and jump out. If you hold it while holding back he will replace your primary character and fight as long as his life bar stays above 0. The point of the game is to hit your opponent until his/her life bar ends up at 0. Combos can be easy with just pressing (on a GameCube controller) Y,X,A, but there can be so much more done when you learn a characters normal attacks, special attacks, hyper combos and tag hyper combos. It's on the Wii so...online play can be frustrating, bad connections make the game feel sluggish but if you happen to run into a genius that knows how to manage his internet connection then you shall have an epic battle to the death. But if online isn't style then you can be happy to know there is offline player vs player matches.
STORY MODE? HA THIS IS A CAPCOM FIGHTING GAME...no one knows what story is in this world when it comes to these. But Arcade is sure as fun. If you have no one to play with, taking time in arcade mode is pretty fun, espcially cause if you play with enough characters and get different endings, depending on who you beat the last boss with, you unlock hidden characters like Megaman X'S Zero or Yatterman 2, Frank West and Joe the Condor.
The sound track is up beat and never brings a player down, only down side is in the US release you don't hear Ryu's iconic Street Fighter Theme song. But the stage themes aren't bad at all.
Content...well there isn't too much but you do win un-lockables, new characters to keep you from not playing Arcade mode, art and animations for beating characters story modes, even though the US release lacks the anime endings for each character and gives us a lack luster picture endings.
You get icons for each character to have as an online profile picture.
The verdict? This game is awesome, though it is on the Nintendo Wii, the game delivers just as well as Marvel vs Capcom has or any of its predecessors. This game can fight for its place for one of the best games on the Wii and one of the best Fighting games out there. I give it a solid 4.5. The game is great, if you like fighting games and you or your family has a Wii, go out and get it. I can only say people who hate fighters or anime, anything Japanese or Nintendo steer clear of this.